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	<title>Tagelharpa &#8226; Top 4 DJs Pool</title>
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	<link>https://top4djspool.com/tag/tagelharpa</link>
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	<title>Tagelharpa &#8226; Top 4 DJs Pool</title>
	<link>https://top4djspool.com/tag/tagelharpa</link>
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	<item>
		<title>Nordic Folk Strings - Tagelharpa 1.1.0 [silence+other sounds]	 rilis adegan	 - [01-Feb-2026]</title>
		<link>https://top4djspool.com/20260201/113589.html</link>
		
		<dc:creator><![CDATA[admintop4djspool]]></dc:creator>
		<pubDate>Sun, 01 Feb 2026 07:01:48 +0000</pubDate>
				<category><![CDATA[Producer Pack]]></category>
		<category><![CDATA[Folk]]></category>
		<category><![CDATA[Nordic]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[Silence]]></category>
		<category><![CDATA[Sounds]]></category>
		<category><![CDATA[Strings]]></category>
		<category><![CDATA[Tagelharpa]]></category>
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					<description><![CDATA[<p>Base_A#2D#3_FE_mov1_ Close	WAV<br />Base_A2D3_FE_mov1_ Close	WAV<br />Base_A#2D#3_FE_mov1_ Room	WAV<br />Base_A2D3_FE_mov1_ Room	WAV<br />Base_B2E3_FE_mov1 Close	WAV<br />Base_B2E3_FE_mov1 Room	WAV<br />Solo_A3_FE_mov1_clean Close	WAV<br />Solo_A3_FE_mov1_clean Room	WAV<br />Solo_A3_FE_mov1_gnarly Close	WAV<br />Solo_A3_FE_mov1_gnarly Room	WAV<br />Solo_A#4_FE_mov1_clean Close	WAV<br />Solo_A4_FE_mov1_clean Close	WAV<br />Solo_A#4_FE_mov1_clean Room	WAV<br />Solo_A4_FE_mov1_clean Room	WAV<br />Solo_A#4_FE_mov1_gnarly Close	WAV<br />Solo_A4_FE_mov1_gnarly Close	WAV<br />Solo_A#4_FE_mov1_gnarly Room	WAV<br />Solo_A4_FE_mov1_gnarly Room	WAV<br />Solo_B3_FE_mov1_clean Close	WAV<br />Solo_B3_FE_mov1_clean Room	WAV<br />Solo_B3_FE_mov1_gnarly Close	WAV<br />Solo_B3_FE_mov1_gnarly Room	WAV<br />Solo_B4_FE_mov1_clean Close	WAV<br />Solo_B4_FE_mov1_clean Room	WAV<br />Solo_B4_FE_mov1_gnarly Close	WAV<br />Solo_B4_FE_mov1_gnarly Room	WAV<br />Solo_C#4_FE_mov1_clean Close	WAV<br />Solo_C4_FE_mov1_clean Close	WAV<br />Solo_C#4_FE_mov1_clean Room	WAV<br />Solo_C4_FE_mov1_clean Room	WAV<br />Solo_C#4_FE_mov1_gnarly Close	WAV<br />Solo_C4_FE_mov1_gnarly Close	WAV<br />Solo_C#4_FE_mov1_gnarly Room	WAV<br />Solo_C4_FE_mov1_gnarly Room	WAV<br />Solo_D#4_FE_mov1_clean Close	WAV<br />Solo_D4_FE_mov1_clean Close	WAV<br />Solo_D#4_FE_mov1_clean Room	WAV<br />Solo_D4_FE_mov1_clean Room	WAV<br />Solo_D#4_FE_mov1_gnarly Close	WAV<br />Solo_D4_FE_mov1_gnarly Close	WAV<br />Solo_D#4_FE_mov1_gnarly Room	WAV<br />Solo_D4_FE_mov1_gnarly Room	WAV<br />Solo_E4_FE_mov1_clean Close	WAV<br />Solo_E4_FE_mov1_clean Room	WAV<br />Solo_E4_FE_mov1_gnarly Close	WAV<br />Solo_E4_FE_mov1_gnarly Room	WAV<br />Solo_F#4_FE_mov1_clean Close	WAV<br />Solo_F4_FE_mov1_clean Close	WAV<br />Solo_F#4_FE_mov1_clean Room	WAV<br />Solo_F4_FE_mov1_clean Room	WAV<br />Solo_F#4_FE_mov1_gnarly Close	WAV<br />Solo_F4_FE_mov1_gnarly Close	WAV<br />Solo_F#4_FE_mov1_gnarly Room	WAV<br />Solo_F4_FE_mov1_gnarly Room	WAV<br />Solo_G#4_FE_mov1_clean Close	WAV<br />Solo_G4_FE_mov1_clean Close	WAV<br />Solo_G#4_FE_mov1_clean Room	WAV<br />Solo_G4_FE_mov1_clean Room	WAV<br />Solo_G#4_FE_mov1_gnarly Close	WAV<br />Solo_G4_FE_mov1_gnarly Close	WAV<br />Solo_G#4_FE_mov1_gnarly Room	WAV<br />Solo_G4_FE_mov1_gnarly Room	WAV<br />Base_A#2D#3_FE_mov2 Close	WAV<br />Base_A2D3_FE_mov2_ Close	WAV<br />Base_A#2D#3_FE_mov2 Room	WAV<br />Base_A2D3_FE_mov2_ Room	WAV<br />Base_B2E3_FE_mov2 Close	WAV<br />Base_B2E3_FE_mov2 Room	WAV<br />Solo_A3_FE_mov2_clean Close	WAV<br />Solo_A3_FE_mov2_clean Room	WAV<br />Solo_A3_FE_mov2_gnarly Close	WAV<br />Solo_A3_FE_mov2_gnarly Room	WAV<br />Solo_A#4_FE_mov2_clean Close	WAV<br />Solo_A4_FE_mov2_clean Close	WAV<br />Solo_A#4_FE_mov2_clean Room	WAV<br />Solo_A4_FE_mov2_clean Room	WAV<br />Solo_A#4_FE_mov2_gnarly Close	WAV<br />Solo_A4_FE_mov2_gnarly Close	WAV<br />Solo_A#4_FE_mov2_gnarly Room	WAV<br />Solo_A4_FE_mov2_gnarly Room	WAV<br />Solo_B3_FE_mov2_clean Close	WAV<br />Solo_B3_FE_mov2_clean Room	WAV<br />Solo_B3_FE_mov2_gnarly Close	WAV<br />Solo_B3_FE_mov2_gnarly Room	WAV<br />Solo_B4_FE_mov2_clean Close	WAV<br />Solo_B4_FE_mov2_clean Room	WAV<br />Solo_B4_FE_mov2_gnarly Close	WAV<br />Solo_B4_FE_mov2_gnarly Room	WAV<br />Solo_C#4_FE_mov2_clean Close	WAV<br />Solo_C4_FE_mov2_clean Close	WAV<br />Solo_C#4_FE_mov2_clean Room	WAV<br />Solo_C4_FE_mov2_clean Room	WAV<br />Solo_C#4_FE_mov2_gnarly Close	WAV<br />Solo_C4_FE_mov2_gnarly Close	WAV<br />Solo_C#4_FE_mov2_gnarly Room	WAV<br />Solo_C4_FE_mov2_gnarly Room	WAV<br />Solo_D4_FE_mov2_clean Close	WAV<br />Solo_D4_FE_mov2_clean Room	WAV<br />Solo_D4_FE_mov2_gnarly Close	WAV<br />Solo_D4_FE_mov2_gnarly Room	WAV<br />Solo_E4_FE_mov2_clean Close	WAV<br />Solo_E4_FE_mov2_clean Room	WAV<br />Solo_E4_FE_mov2_gnarly Close	WAV<br />Solo_E4_FE_mov2_gnarly Room	WAV<br />Solo_F#4_FE_mov2_clean Close	WAV<br />Solo_F#4_FE_mov2_clean Room	WAV<br />Solo_F#4_FE_mov2_gnarly Close	WAV<br />Solo_F#4_FE_mov2_gnarly Room	WAV<br />Solo_G4_FE_mov2_clean Close	WAV<br />Solo_G4_FE_mov2_clean Room	WAV<br />Solo_G4_FE_mov2_gnarly Close	WAV<br />Solo_G4_FE_mov2_gnarly Room	WAV<br />Base_A#2D#3_FE_mov3 Close	WAV<br />Base_A2D3_FE_mov3_ Close	WAV<br />Base_A#2D#3_FE_mov3 Room	WAV<br />Base_A2D3_FE_mov3_ Room	WAV<br />Base_B2E3_FE_mov3 Close	WAV<br />Base_B2E3_FE_mov3 Room	WAV<br />Solo_A3_FE_mov3_clean Close	WAV<br />Solo_A3_FE_mov3_clean Room	WAV<br />Solo_A3_FE_mov3_gnarly Close	WAV<br />Solo_A3_FE_mov3_gnarly Room	WAV<br />Solo_A#4_FE_mov3_clean Close	WAV<br />Solo_A4_FE_mov3_clean Close	WAV<br />Solo_A#4_FE_mov3_clean Room	WAV<br />Solo_A4_FE_mov3_clean Room	WAV<br />Solo_A#4_FE_mov3_gnarly Close	WAV<br />Solo_A4_FE_mov3_gnarly Close	WAV<br />Solo_A#4_FE_mov3_gnarly Room	WAV<br />Solo_A4_FE_mov3_gnarly Room	WAV<br />Solo_B3_FE_mov3_clean Close	WAV<br />Solo_B3_FE_mov3_clean Room	WAV<br />Solo_B3_FE_mov3_gnarly Close	WAV<br />Solo_B3_FE_mov3_gnarly Room	WAV<br />Solo_B4_FE_mov3_clean Close	WAV<br />Solo_B4_FE_mov3_clean Room	WAV<br />Solo_B4_FE_mov3_gnarly Close	WAV<br />Solo_B4_FE_mov3_gnarly Room	WAV<br />Solo_C#4_FE_mov3_clean Close	WAV<br />Solo_C4_FE_mov3_clean Close	WAV<br />Solo_C#4_FE_mov3_clean Room	WAV<br />Solo_C4_FE_mov3_clean Room	WAV<br />Solo_C#4_FE_mov3_gnarly Close	WAV<br />Solo_C4_FE_mov3_gnarly Close	WAV<br />Solo_C#4_FE_mov3_gnarly Room	WAV<br />Solo_C4_FE_mov3_gnarly Room	WAV<br />Solo_D#4_FE_mov3_clean Close	WAV<br />Solo_D4_FE_mov3_clean Close	WAV<br />Solo_D#4_FE_mov3_clean Room	WAV<br />Solo_D4_FE_mov3_clean Room	WAV<br />Solo_D#4_FE_mov3_gnarly Close	WAV<br />Solo_D4_FE_mov3_gnarly Close	WAV<br />Solo_D#4_FE_mov3_gnarly Room	WAV<br />Solo_D4_FE_mov3_gnarly Room	WAV<br />Solo_E4_FE_mov3_clean Close	WAV<br />Solo_E4_FE_mov3_clean Room	WAV<br />Solo_E4_FE_mov3_gnarly Close	WAV<br />Solo_E4_FE_mov3_gnarly Room	WAV<br />Solo_F4_FE_mov3_clean Close	WAV<br />Solo_F4_FE_mov3_clean Room	WAV<br />Solo_F4_FE_mov3_gnarly Close	WAV<br />Solo_F4_FE_mov3_gnarly Room	WAV<br />Solo_G#4_FE_mov3_clean Close	WAV<br />Solo_G4_FE_mov3_clean Close	WAV<br />Solo_G#4_FE_mov3_clean Room	WAV<br />Solo_G4_FE_mov3_clean Room	WAV<br />Solo_G#4_FE_mov3_gnarly Close	&#160;</p>]]></description>
										<content:encoded><![CDATA[<p>Base_A#2D#3_FE_mov1_ Close	WAV<br />Base_A2D3_FE_mov1_ Close	WAV<br />Base_A#2D#3_FE_mov1_ Room	WAV<br />Base_A2D3_FE_mov1_ Room	WAV<br />Base_B2E3_FE_mov1 Close	WAV<br />Base_B2E3_FE_mov1 Room	WAV<br />Solo_A3_FE_mov1_clean Close	WAV<br />Solo_A3_FE_mov1_clean Room	WAV<br />Solo_A3_FE_mov1_gnarly Close	WAV<br />Solo_A3_FE_mov1_gnarly Room	WAV<br />Solo_A#4_FE_mov1_clean Close	WAV<br />Solo_A4_FE_mov1_clean Close	WAV<br />Solo_A#4_FE_mov1_clean Room	WAV<br />Solo_A4_FE_mov1_clean Room	WAV<br />Solo_A#4_FE_mov1_gnarly Close	WAV<br />Solo_A4_FE_mov1_gnarly Close	WAV<br />Solo_A#4_FE_mov1_gnarly Room	WAV<br />Solo_A4_FE_mov1_gnarly Room	WAV<br />Solo_B3_FE_mov1_clean Close	WAV<br />Solo_B3_FE_mov1_clean Room	WAV<br />Solo_B3_FE_mov1_gnarly Close	WAV<br />Solo_B3_FE_mov1_gnarly Room	WAV<br />Solo_B4_FE_mov1_clean Close	WAV<br />Solo_B4_FE_mov1_clean Room	WAV<br />Solo_B4_FE_mov1_gnarly Close	WAV<br />Solo_B4_FE_mov1_gnarly Room	WAV<br />Solo_C#4_FE_mov1_clean Close	WAV<br />Solo_C4_FE_mov1_clean Close	WAV<br />Solo_C#4_FE_mov1_clean Room	WAV<br />Solo_C4_FE_mov1_clean Room	WAV<br />Solo_C#4_FE_mov1_gnarly Close	WAV<br />Solo_C4_FE_mov1_gnarly Close	WAV<br />Solo_C#4_FE_mov1_gnarly Room	WAV<br />Solo_C4_FE_mov1_gnarly Room	WAV<br />Solo_D#4_FE_mov1_clean Close	WAV<br />Solo_D4_FE_mov1_clean Close	WAV<br />Solo_D#4_FE_mov1_clean Room	WAV<br />Solo_D4_FE_mov1_clean Room	WAV<br />Solo_D#4_FE_mov1_gnarly Close	WAV<br />Solo_D4_FE_mov1_gnarly Close	WAV<br />Solo_D#4_FE_mov1_gnarly Room	WAV<br />Solo_D4_FE_mov1_gnarly Room	WAV<br />Solo_E4_FE_mov1_clean Close	WAV<br />Solo_E4_FE_mov1_clean Room	WAV<br />Solo_E4_FE_mov1_gnarly Close	WAV<br />Solo_E4_FE_mov1_gnarly Room	WAV<br />Solo_F#4_FE_mov1_clean Close	WAV<br />Solo_F4_FE_mov1_clean Close	WAV<br />Solo_F#4_FE_mov1_clean Room	WAV<br />Solo_F4_FE_mov1_clean Room	WAV<br />Solo_F#4_FE_mov1_gnarly Close	WAV<br />Solo_F4_FE_mov1_gnarly Close	WAV<br />Solo_F#4_FE_mov1_gnarly Room	WAV<br />Solo_F4_FE_mov1_gnarly Room	WAV<br />Solo_G#4_FE_mov1_clean Close	WAV<br />Solo_G4_FE_mov1_clean Close	WAV<br />Solo_G#4_FE_mov1_clean Room	WAV<br />Solo_G4_FE_mov1_clean Room	WAV<br />Solo_G#4_FE_mov1_gnarly Close	WAV<br />Solo_G4_FE_mov1_gnarly Close	WAV<br />Solo_G#4_FE_mov1_gnarly Room	WAV<br />Solo_G4_FE_mov1_gnarly Room	WAV<br />Base_A#2D#3_FE_mov2 Close	WAV<br />Base_A2D3_FE_mov2_ Close	WAV<br />Base_A#2D#3_FE_mov2 Room	WAV<br />Base_A2D3_FE_mov2_ Room	WAV<br />Base_B2E3_FE_mov2 Close	WAV<br />Base_B2E3_FE_mov2 Room	WAV<br />Solo_A3_FE_mov2_clean Close	WAV<br />Solo_A3_FE_mov2_clean Room	WAV<br />Solo_A3_FE_mov2_gnarly Close	WAV<br />Solo_A3_FE_mov2_gnarly Room	WAV<br />Solo_A#4_FE_mov2_clean Close	WAV<br />Solo_A4_FE_mov2_clean Close	WAV<br />Solo_A#4_FE_mov2_clean Room	WAV<br />Solo_A4_FE_mov2_clean Room	WAV<br />Solo_A#4_FE_mov2_gnarly Close	WAV<br />Solo_A4_FE_mov2_gnarly Close	WAV<br />Solo_A#4_FE_mov2_gnarly Room	WAV<br />Solo_A4_FE_mov2_gnarly Room	WAV<br />Solo_B3_FE_mov2_clean Close	WAV<br />Solo_B3_FE_mov2_clean Room	WAV<br />Solo_B3_FE_mov2_gnarly Close	WAV<br />Solo_B3_FE_mov2_gnarly Room	WAV<br />Solo_B4_FE_mov2_clean Close	WAV<br />Solo_B4_FE_mov2_clean Room	WAV<br />Solo_B4_FE_mov2_gnarly Close	WAV<br />Solo_B4_FE_mov2_gnarly Room	WAV<br />Solo_C#4_FE_mov2_clean Close	WAV<br />Solo_C4_FE_mov2_clean Close	WAV<br />Solo_C#4_FE_mov2_clean Room	WAV<br />Solo_C4_FE_mov2_clean Room	WAV<br />Solo_C#4_FE_mov2_gnarly Close	WAV<br />Solo_C4_FE_mov2_gnarly Close	WAV<br />Solo_C#4_FE_mov2_gnarly Room	WAV<br />Solo_C4_FE_mov2_gnarly Room	WAV<br />Solo_D4_FE_mov2_clean Close	WAV<br />Solo_D4_FE_mov2_clean Room	WAV<br />Solo_D4_FE_mov2_gnarly Close	WAV<br />Solo_D4_FE_mov2_gnarly Room	WAV<br />Solo_E4_FE_mov2_clean Close	WAV<br />Solo_E4_FE_mov2_clean Room	WAV<br />Solo_E4_FE_mov2_gnarly Close	WAV<br />Solo_E4_FE_mov2_gnarly Room	WAV<br />Solo_F#4_FE_mov2_clean Close	WAV<br />Solo_F#4_FE_mov2_clean Room	WAV<br />Solo_F#4_FE_mov2_gnarly Close	WAV<br />Solo_F#4_FE_mov2_gnarly Room	WAV<br />Solo_G4_FE_mov2_clean Close	WAV<br />Solo_G4_FE_mov2_clean Room	WAV<br />Solo_G4_FE_mov2_gnarly Close	WAV<br />Solo_G4_FE_mov2_gnarly Room	WAV<br />Base_A#2D#3_FE_mov3 Close	WAV<br />Base_A2D3_FE_mov3_ Close	WAV<br />Base_A#2D#3_FE_mov3 Room	WAV<br />Base_A2D3_FE_mov3_ Room	WAV<br />Base_B2E3_FE_mov3 Close	WAV<br />Base_B2E3_FE_mov3 Room	WAV<br />Solo_A3_FE_mov3_clean Close	WAV<br />Solo_A3_FE_mov3_clean Room	WAV<br />Solo_A3_FE_mov3_gnarly Close	WAV<br />Solo_A3_FE_mov3_gnarly Room	WAV<br />Solo_A#4_FE_mov3_clean Close	WAV<br />Solo_A4_FE_mov3_clean Close	WAV<br />Solo_A#4_FE_mov3_clean Room	WAV<br />Solo_A4_FE_mov3_clean Room	WAV<br />Solo_A#4_FE_mov3_gnarly Close	WAV<br />Solo_A4_FE_mov3_gnarly Close	WAV<br />Solo_A#4_FE_mov3_gnarly Room	WAV<br />Solo_A4_FE_mov3_gnarly Room	WAV<br />Solo_B3_FE_mov3_clean Close	WAV<br />Solo_B3_FE_mov3_clean Room	WAV<br />Solo_B3_FE_mov3_gnarly Close	WAV<br />Solo_B3_FE_mov3_gnarly Room	WAV<br />Solo_B4_FE_mov3_clean Close	WAV<br />Solo_B4_FE_mov3_clean Room	WAV<br />Solo_B4_FE_mov3_gnarly Close	WAV<br />Solo_B4_FE_mov3_gnarly Room	WAV<br />Solo_C#4_FE_mov3_clean Close	WAV<br />Solo_C4_FE_mov3_clean Close	WAV<br />Solo_C#4_FE_mov3_clean Room	WAV<br />Solo_C4_FE_mov3_clean Room	WAV<br />Solo_C#4_FE_mov3_gnarly Close	WAV<br />Solo_C4_FE_mov3_gnarly Close	WAV<br />Solo_C#4_FE_mov3_gnarly Room	WAV<br />Solo_C4_FE_mov3_gnarly Room	WAV<br />Solo_D#4_FE_mov3_clean Close	WAV<br />Solo_D4_FE_mov3_clean Close	WAV<br />Solo_D#4_FE_mov3_clean Room	WAV<br />Solo_D4_FE_mov3_clean Room	WAV<br />Solo_D#4_FE_mov3_gnarly Close	WAV<br />Solo_D4_FE_mov3_gnarly Close	WAV<br />Solo_D#4_FE_mov3_gnarly Room	WAV<br />Solo_D4_FE_mov3_gnarly Room	WAV<br />Solo_E4_FE_mov3_clean Close	WAV<br />Solo_E4_FE_mov3_clean Room	WAV<br />Solo_E4_FE_mov3_gnarly Close	WAV<br />Solo_E4_FE_mov3_gnarly Room	WAV<br />Solo_F4_FE_mov3_clean Close	WAV<br />Solo_F4_FE_mov3_clean Room	WAV<br />Solo_F4_FE_mov3_gnarly Close	WAV<br />Solo_F4_FE_mov3_gnarly Room	WAV<br />Solo_G#4_FE_mov3_clean Close	WAV<br />Solo_G4_FE_mov3_clean Close	WAV<br />Solo_G#4_FE_mov3_clean Room	WAV<br />Solo_G4_FE_mov3_clean Room	WAV<br />Solo_G#4_FE_mov3_gnarly Close	&#160;</p>]]></content:encoded>
					
		
		
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